EUTM file information

018858611

GENERALI


April 4, 2023

Trademark Summary

The trademark application GENERALI was filed by ASSICURAZIONI GENERALI S.p.A., a corporation established under the laws of the Italian Republic (the "Applicant"). The application was published for oppositions on August 10, 2023, and it was registered by office on November 17, 2023 without any oppositions.

The application was filed in English (Italian was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Security tokens being encryption devices
    2. Software
    3. Downloadable computer chatbot software for providing business management information
    4. Downloadable multimedia files authenticated by non-fungible tokens [NFT]
    5. Downloadable application software for metaverse environments
    6. Downloadable mobile application software for creating and managing non-fungible tokens [NFTs] in the form of unique graphics
    7. Virtual reality software for real estate
    8. Virtual reality software for banking and financial services
    9. Intelligent virtual assistant [IVA] software
    10. Downloadable cryptographic keys for receiving and spending cryptocurrency
    11. Apparatus for generating virtual images
    12. Computer software for virtual currency
    13. Application software for use in virtual environments
    14. Downloadable computer operating software for metaverse environments
    15. Downloadable virtual goods, namely virtual clothing, virtual footwear, virtual headwear
    16. Downloadable virtual goods namely virtual bags, virtual backpacks, virtual keychains, virtual umbrellas
    17. Downloadable virtual goods namely virtual jewellery, virtual clocks, virtual wristwatches
    18. Downloadable virtual goods namely virtual books, virtual calendars, virtual personal organizers, virtual agendas, virtual notepads, virtual pens and pencils, virtual stationery items
    19. Downloadable virtual goods namely virtual cups
    20. Downloadable virtual goods namely virtual furniture and virtual carpets
    21. Downloadable virtual goods namely toys and virtual sports equipment
    22. Downloadable virtual goods namely virtual vehicles
    23. Downloadable virtual goods namely computer programs featuring bank cards, cash cards, cheque cards, debit cards, credit cards, charge cards for use online and in online virtual worlds
    24. Artificial Intelligence software
    25. Encoded record tokens
    26. Computer software for analyzing market information authenticated by non-fungible tokens [NFTs] using blockchain technology
    27. Virtual and augmented reality software
    28. Downloadable computer chatbot software for simulating conversations with artificial intelligence
    29. Chatbot [downloadable software for simulating conversations]
    30. Software for use in virtual environments
    31. Virtual reality software
    32. Security tokens [encryption devices]
    33. Virtual reality software for telecommunications
    34. Virtual reality computer game programmes
    35. Downloadable computer software for spending and trading non-fungible tokens [NFTs]
    36. Computer application software for metaverse experience
    37. Computer chatbot software for simulating conversations
    38. Downloadable digital files authenticated by non-fungible tokens [NFT]
    39. VPN [virtual private network] hardware
    40. Interfaces for use in virtual environments
    41. Downloadable text files authenticated by non-fungible tokens [NFT]
    42. Downloadable application software for virtual worlds
    43. Virtual reality training simulation software in the field of education
    44. Humanoid robots with artificial intelligence
    45. Controllers for virtual reality environments, other than for video games
    46. Virtual private network [VPN] hardware
    47. Downloadable computer software for virtual currency
    48. Downloadable image files featuring virtual goods and services for use in virtual worlds
    49. Pre-recorded tokens being pre-recorded gift cards
    50. Virtual reality headsets
    51. Downloadable software for virtual money
    52. Virtual server software
    53. Downloadable image files featuring virtual goods and services for use in virtual environments
    54. Downloadable computer chatbot software for simulating conversations
    55. Computer programs for electronic trading of virtual currency
    56. Application software for metaverse environments
    57. Downloadable computer software for metaverse environments
    58. Virtual classroom software
    59. Virtual Reality [VR] motion simulators
    60. Artificial intelligence and machine learning software
    61. Virtual assistant software
    62. Software for virtual assets
    63. Downloadable photos authenticated by non-fungible tokens [NFT]
    64. Computer application software featuring avatars
    65. Computer operating system software for metaverse environments
    66. Software for metaverse environments
    67. Computer hardware for electronic trading of virtual currency
    68. Operating software for use in virtual environments
    69. Computer chatbot software for simulating conversations with artificial intelligence
    70. Software platform for virtual reality service
    71. Downloadable image files featuring avatars for use in virtual worlds
    72. Interfaces for metaverse environments
    73. Software applications for virtual worlds
    74. Software featuring avatars
    75. Virtual reality software for insurance
    76. Virtual reality training simulation software in the field of information technology
    77. Operating software for metaverse environments
    78. Downloadable multimedia files containing texts authenticated by non-fungible tokens [NFT]
    79. Virtual reality training software in the field of banking and financial services
    80. Virtual reality software for simulation
    81. Downloadable virtual assistant software
    82. Virtual reality training software in the field of real estate
    83. Virtual reality goggles
    84. Computer application software for use in implementing the metaverse
    85. Virtual reality hardware
    86. Downloadable audio files authenticated by non-fungible tokens [NFT]
    87. Downloadable audio recordings authenticated by non-fungible tokens [NFT]
    88. Downloadable multimedia files containing video authenticated by non-fungible tokens [NFT]
    89. Computer hardware and software for virtual currencies
    90. Virtual reality glasses
    91. Application software for virtual worlds
    92. Downloadable image files featuring avatars for metaverse environments
    93. Software for generating virtual images
    94. Computer software for managing cryptocurrency transactions using blockchain technology
    95. Computer operating software for virtual worlds
    96. Downloadable video files authenticated by non-fungible tokens [NFT]
    97. Virtual reality training software in the field of insurance
    98. Downloadable image files featuring avatars for use in virtual environments
    99. Virtual private network [VPN] operating software
    100. Digital and virtual currency wallets
    101. Application software
    102. Application software for cloud computing services
    103. Virtual reality software for education
    104. Computer software for issuance, transaction, sales, management and verification of Non-Fungible Token (NFT)
    105. Downloadable image files featuring tradeable virtual goods for metaverse environments
    106. Gift tokens being encoded gift cards
    107. Downloadable multimedia files containing audio authenticated by non-fungible tokens [NFT].
  • The mark was filed in class 35 with following description of goods:
    1. Marketing and promotional services provided also online, in the metaverse and in virtual world
    2. Providing an online marketplace for buyers and sellers of downloadable virtual environments authenticated by non-fungible tokens [NFTs]
    3. Marketing and digital marketing services
    4. Advertising including online and/or within virtual computer worlds (metaverse)
    5. Marketing services provided by means of digital networks
    6. Promotion of special events provided also online, in the metaverse and in virtual world
    7. Commercial or industrial management assistance, business management, business administration including on line and/or within virtual computer worlds (metaverse)
    8. Merchandising provided also online, in the metaverse and in virtual world
    9. Arranging of competitions for advertising purposes, provided also online, in the metaverse and in virtual world
    10. Business consultancy, information or enquiries Including online and/or within virtual computer worlds (metaverse)
    11. Providing an online marketplace for buyers and sellers of downloadable digital art images authenticated by non-fungible tokens [NFTs]
    12. Providing an online marketplace for buyers and sellers of downloadable cryptocurrency wallets authenticated by non-fungible tokens [NFTs]
    13. Advertising relating to financial investments, insurance and welfare, provided also online, in the metaverse and in virtual world
    14. Business administration consultancy in the field of virtual reality technology
    15. Providing business information in the field of blockchain technology and virtual currencies
    16. Provision of an on-line marketplace for buyers and sellers of downloadable virtual goods and services authenticated by non-fungible tokens [NFTs] for use in virtual environments
    17. Providing an on-line marketplace for buyers and sellers of downloadable digital videos authenticated by non-fungible tokens [NFTs]
    18. Virtual secretarial services for companies
    19. Conducting virtual trade show exhibitions on-line
    20. Advertising services to promote public awareness of environmental issues and initiatives and in the field of social welfare, provided also online, in the metaverse and in virtual world
    21. Conducting interactive virtual auctions
    22. Provision of an on-line marketplace for buyers and sellers of downloadable virtual goods and services authenticated by non-fungible tokens [NFTs] for metaverse environments
    23. Arranging and conducting of promotional, advertising and marketing events, provided also online, in the metaverse and in virtual world
    24. Advertising services for promoting the brokerage of stocks and other securities
    25. Arranging and conducting of business meetings, provided also online, in the metaverse and in virtual world
    26. Providing of an on-line marketplace for buyers and sellers of downloadable digital cutting edge artificial intelligence authenticated by non-fungible tokens [NFTs]
    27. Providing a metaverse where insurers and financial advisors can interact with online users for purposes of promotion of insurance or financial services.
  • The mark was filed in class 36 with following description of goods:
    1. Financial consulting services relating to Non-Fungible Token (NFT)
    2. Providing digital token for use by members of an online community via a global computer network
    3. Issuance of tokens of value as part of a customer membership scheme
    4. Insurance of digital assets
    5. Electronic transfer of virtual currencies incorporating cryptographic protocols used to operate on a computer platform in the field of blockchain technology
    6. Electronic transfer of crypto assets
    7. Issuance of credit cards, Processing of credit card payments, Processing of debit card payments, Factoring, Charitable fund raising, all the above services provided also online, in the metaverse and in virtual world
    8. Financial exchange of crypto assets
    9. Issuance of tokens of value in the nature of trading stamps
    10. Virtual banking and financial services
    11. Real estate agency services, Rental of apartments, Rental of farms, Real estate management, Apartment house management, Rental of real estate, Rental of offices (real estate), Rental of offices for co-working, Real estate brokerage, all the above services provided also online, in the metaverse and in virtual world
    12. Virtual insurance agency
    13. Electronic transfer of digital tokens of value incorporating cryptographic protocols used to operate on a computer platform in the field of blockchain technology
    14. Virtual currency trading services
    15. Issuing tokens of value
    16. Providing a metaverse where insurers and financial advisors can interact with online users for purposes of information in the field of insurance or finance
    17. Virtual insurance services
    18. Virtual currency exchange
    19. Virtual currency exchange services
    20. Insurance claim settlements including online and/or within virtual computer worlds (metaverse)
    21. Issuing tokens of value as a reward for customer loyalty
    22. Virtual brokerage of real estate
    23. Virtual real estate services
    24. Providing financial information via a web site
    25. Operating virtual financial services in the metaverse
    26. Virtual currency transfer services
    27. Virtual real estate brokerage
    28. Provision of prepaid cards and tokens
    29. Insurance claims processing, administration and adjustment including online and/or within virtual computer worlds (metaverse)
    30. Insurance, financial affairs, monetary affairs, real estate affairs, all the above services provided also online, in the metaverse and in virtual world
    31. Insurance information and consultancy, Insurance brokerage, Insurance underwriting, all the above services provided also online, in the metaverse and in virtual world
    32. Issuance of tokens of value as a reward for customer loyalty
    33. Banking, Exchanging money, Savings bank services, all the above services provided also online, in the metaverse and in virtual world
    34. Insurance of virtual goods
    35. Virtual brokerage of real estate properties
    36. Financial analysis, Financial consultancy, Financial information, Financial management, Financial management of reimbursement payments for others, Loans (financing), Capital investment, Financing services Provident fund services, Financial customs brokerage services, Financial sponsorship, Financial evaluation (insurance, banking, real estate), all the above services provided also online, in the metaverse and in virtual world
    37. Brokerage services relating to financial assets authenticated by non-fungible tokens (NFTs)
    38. Redemption of tokens of value
    39. Financial evaluation of standing timber, Real estate appraisal, Stamp appraisal, Jewellery appraisal, Art appraisal, Antique appraisal, Numismatic appraisal, Repair costs evaluation (financial appraisal), Financial appraisals in responding to calls for tenders, Financial evaluation of wool, all the above services provided also online, in the metaverse and in virtual world
    40. Issue of tokens of value in the nature of restaurant vouchers
    41. Virtual money services
    42. Financial trading services in the field of financial assets authenticated by non fungible tokens (NFTs)
    43. Issue and redemption of tokens of value
    44. Electronic transfer of a virtual currency for use by members of an online community via a global computer network
    45. Cryptocurrency services, namely, providing a digital currency or digital token for use by members of an on-line community via a global computer network
    46. Virtual brokerage of real estate properties and dwellings
    47. Virtual currency services
    48. Issue of tokens, coupons and vouchers of value
    49. Issuing of tokens of value in relation to incentive schemes
    50. Cryptocurrency services, namely, providing a digital currency or digital token of value, incorporating cryptographic protocols, used to operate and build applications and blockchains on a decentralized computer platform and as a method of payment for goods and services
    51. Issuance of prepaid cards and tokens of value.
  • The mark was filed in class 38 with following description of goods:
    1. Providing access to virtual worlds and the metaverse on global computer networks
    2. Electronic exchange of messages using chat lines, chatrooms and Internet forums
    3. Providing access to Internet chatrooms
    4. Providing online chatrooms for the transmission of messages, comments and multimedia content among users
    5. Providing virtual private network (VPN) services
    6. Chatroom services for social networking
    7. Providing virtual facilities for real-time interaction among computer users
    8. Providing Internet chat lines
    9. Providing access to chat lines, chat rooms and forums via mobile Internet
    10. Providing of access to platforms in the field of the metaverse
    11. Providing internet chat rooms
    12. Providing online chatrooms for social networking
    13. Providing voice chat services
    14. Chatroom services
    15. Providing access to metaverse space and virtual communities via the internet
    16. Virtual chatrooms established via text messaging
    17. Providing access to chatrooms
    18. Providing access to online metaverses and virtual worlds
    19. Metaverse platform access provider
    20. Providing on-line chat rooms and electronic bulletin boards for transmission of messages among users in the field of general interest
    21. Communication via virtual private networks
    22. Operating chat rooms
    23. Communication in the metaverse and other virtual spaces on computer networks.
  • The mark was filed in class 41 with following description of goods:
    1. Virtual reality arcade services
    2. Art exhibitions using virtual reality
    3. Providing electronic publications, Providing online electronic publications, not downloadable, Multimedia publishing of electronic publications, all the above services provided also online, in the metaverse and in virtual world
    4. Provision of online virtual guided tours
    5. Providing online educational classes via a live video chat
    6. Business mentoring services, Business educational services, Conducting of business conferences, Organising of business training, Business training consultancy services, all the above services provided also online, in the metaverse and in virtual world
    7. Arranging and conducting of commercial, trade and business conferences, Conducting of educational courses in business management, insurance, finance, real estate, Hosting [organising] awards, Organisation of competitions and awards, all the above services provided also online, in the metaverse and in virtual world
    8. Education, Educational consultancy, Educational information, Education services relating to business management, insurance, real estate and finance, Training in the field of business management, insurance, real estate and finance, all the above services provided also online, in the metaverse and in virtual world.
  • The mark was filed in class 42 with following description of goods:
    1. Providing online technological information in relation to metaverse
    2. Development services relating to virtual reality software
    3. Creating an online community for registered users to form virtual communities and engage in social networking services
    4. Cryptocurrency mining
    5. Design of virtual reality software
    6. Creating an on-line community for registered users to form virtual communities and engage in social networking services
    7. Providing temporary use of non-downloadable software for enabling members of an online community to spend and trade non-fungible tokens [NFTs]
    8. Creating and maintaining web sites for registered users to form virtual communities and engage in social networking services in the field of blockchain technology
    9. Providing metaverse platforms as a service
    10. Creating an on-line community for registered users to form virtual communities and engage in social networking services in the field of education, insurance, real estate, banking and finance
    11. Providing virtual computer systems through cloud computing
    12. Hosting websites featuring virtual pets authenticated by non-fungible tokens [NFTs]
    13. Design and development of computer software for a virtual online community for registered users to share video clips
    14. Design and development of virtual reality software
    15. Hosting of platforms for generating and managing digital tokens
    16. Providing temporary use of non-downloadable software for enabling members of an on-line community to receive and access non-fungible tokens [NFTs]
    17. Design and development of computer software for a virtual online community for registered users to share audio files
    18. Creating an online community for registered users to form virtual communities and engage in social networking services in the field of blockchain technology
    19. Hosting of platforms for generating and managing virtual assets
    20. Design and development of computer software for a virtual online community for registered users to share photos
    21. Information relating to the design and development of metaverse-related computer hardware and computer software
    22. Development of virtual reality software
    23. Design and development of computer software for a virtual online community for registered users to share images
    24. Development of computer hardware and software related to the metaverse
    25. Creating an online community for registered users to form virtual communities and engage in social networking services in the field of education
    26. Providing virtual computer environments through cloud computing
    27. Design and development of virtual private network (VPN) operating software
    28. Programming of online, non-downloadable virtual goods for use in virtual environments
    29. Design and development of computer software for a virtual online community for registered users to engage in live social networking over the internet
    30. Blockchain as a service [BaaS] for creating and managing non-fungible tokens [NFTs] in the form of unique graphics
    31. Blockchain as a service [BaaS] for creating and managing non-fungible tokens [NFTs] in the form of virtual goods
    32. Design and development of computer software for a virtual online community for registered users to share multimedia content
    33. Programming of software for Internet portals, chatrooms, chat lines and Internet forums
    34. Design and development of computer software for a virtual online community for registered users to participate in live video chat discussions
    35. Hosting of online metaverse platforms.